sideeffects / HoudiniEngineForUnreal

Houdini Engine Plugin for Unreal Engine.
http://www.sidefx.com/unreal
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Decoupling Houdini Asset Component from Houdini Actor. #41

Closed ttvd closed 4 years ago

ttvd commented 8 years ago

At the moment we assume that Houdini Component is always attached to Houdini Actor. If it is not attached to one, no cooking or instantiation will take place. We would like to change that. This would be a step towards Blueprint integration as well.

GeorgeR commented 6 years ago

I've started work on a fork that introduces a HoudiniAssetInstance for just this purpose

dpernuit commented 4 years ago

This is exactly what we're doing in v2.