[2016.02.24-23.38.03:292][107]LogHoudiniEngine: FinishedCookingWithErrors.
Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000643F38.
[2016.02.24-23.38.03:293][107]LogHoudiniEngine:Error: Hapi failed: Invalid argument given: asset_id
Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x00000000006443C8.
Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000644AD8.
[2016.02.24-23.38.03:294][107]LogHoudiniEngine:Error: Hapi failed: Invalid argument given: asset_id
Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000644D98.
[2016.02.24-23.38.03:382][107]LogHoudiniEngine: Failed Uploading Initial Transformation back to HAPI.`
Filed as BUG: #74044 : Unreal: After PIE, Houdini assets fail to cook on parameter change in 4.11.
After coming out of PIE mode, Houdini assets fail to cook on parameter change. Manual recook seems to fail as well.
`[2016.02.24-23.38.03:103][105]LogHoudiniEngine: HAPI Asynchronous Cooking Started. Component = 0x4fc04100, HoudiniAsset = 0x0, AssetId = 0, HapiGUID = 7132EFCB45EA06DA789469B5D4F8CAEC
[2016.02.24-23.38.03:292][107]LogHoudiniEngine: FinishedCookingWithErrors. Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000643F38.
[2016.02.24-23.38.03:293][107]LogHoudiniEngine:Error: Hapi failed: Invalid argument given: asset_id Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x00000000006443C8.
Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000644AD8.
[2016.02.24-23.38.03:294][107]LogHoudiniEngine:Error: Hapi failed: Invalid argument given: asset_id Exception thrown at 0x000007FEFD389E5D in UE4Editor-Win64-Debug.exe: Microsoft C++ exception: HAPI_ErrorTraced at memory location 0x0000000000644D98.
[2016.02.24-23.38.03:382][107]LogHoudiniEngine: Failed Uploading Initial Transformation back to HAPI.`
Filed as BUG: #74044 : Unreal: After PIE, Houdini assets fail to cook on parameter change in 4.11.