sideeffects / HoudiniEngineForUnreal

Houdini Engine Plugin for Unreal Engine.
http://www.sidefx.com/unreal
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Crash when a Houdini Input have a invalid static mesh #65

Closed gbxmleblanc closed 8 years ago

gbxmleblanc commented 8 years ago

It can happen if the static mesh is deleted but the HDAs is not updated.

It crash here: UStaticMesh * StaticMesh = HoudiniAssetInstanceInputField->GetInstanceVariation( VariationIdx );

in UHoudiniAssetInstanceInput::CreateWidget

cgrebeld commented 8 years ago

Should be fixed.