Open mifth opened 6 years ago
Hi.
It would be great if you could add Global Scale value for export/import. For example right now I import FBX into Houdini with 100x scale.
And I export fbx from Houdini with 0.01 scale.
Blender has Global Scale value and I can export at any scale for Unity/Maya. Some editors use centimeters or meters...
Or, please, could you add Units during Export/Import. Just like in Maya. It will fix Scale factor for different software Houdini/Maya/Unity/Unreal.
Hi.
It would be great if you could add Global Scale value for export/import. For example right now I import FBX into Houdini with 100x scale.
And I export fbx from Houdini with 0.01 scale.
Blender has Global Scale value and I can export at any scale for Unity/Maya. Some editors use centimeters or meters...