I am having a similar issue on my end; since I am using a Tello Drone. I made sure to subscribe to the /tello/image_raw/h264 topic; and had made sure the data is paritied on both ends. Here are my steps to reproduce the issue:
Make new Unity project with ROS Sharp
Make a new 2D UI Image (And added a mesh renderer component)
Make a new script asset with the contents of ImageSubscriber.cs
Made sure the Image object was connected to the Mesh Renderer variable
Played the scene
Inside the mesh for the image, there will be a red question mark set as the albedofor the material.
I'm using Unity 2020.3.23f1, latest version of ROS Sharp, and ROS Melodic.
Hello,
I am having a similar issue on my end; since I am using a Tello Drone. I made sure to subscribe to the /tello/image_raw/h264 topic; and had made sure the data is paritied on both ends. Here are my steps to reproduce the issue:
I'm using Unity 2020.3.23f1, latest version of ROS Sharp, and ROS Melodic.
Originally posted by @MarcoDotIO in https://github.com/siemens/ros-sharp/issues/291#issuecomment-988611421