sifadil / pcsx2-playground

Automatically exported from code.google.com/p/pcsx2-playground
2 stars 0 forks source link

Street Fighter EX3 TLB #140

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago

1) Did the game ever work correctly
Release 1.0.0395

2) What steps will reproduce the problem?
1. Run Game

3) What is the expected output? What do you see instead?
Game to load/run. Immediate Crash.

4) What version of the product are you using? On what operating system?
Since there are some problems with anything crashing at the current
revision, I tested this against revisions that I knew to work with my other
games. Rev662

5) Please provide any additional information below.

Tested a few other games (such as ff12, gow2, okami, shadow of rome, shadow
of the colossus, etc..) and they work fine.

Wish I had more information to give, if you need anything else just ask and
I'll try and provide it.

Original issue reported on code.google.com by trigunflame on 31 Jan 2009 at 5:29

Attachments:

GoogleCodeExporter commented 8 years ago
xp x64 btw.

Original comment by trigunflame on 31 Jan 2009 at 5:30

GoogleCodeExporter commented 8 years ago
vtlb/mmap: Block Tracking reset...
* PCSX2 *: ExecuteBios Complete
loadElfFile: cdrom0:\SLUS_201.30;1
loadElfFile: 5644094

Original comment by trigunflame on 31 Jan 2009 at 5:31

GoogleCodeExporter commented 8 years ago
Note the game worked in VTLB & VM in the 1.0.0395.

Original comment by trigunflame on 31 Jan 2009 at 5:36

GoogleCodeExporter commented 8 years ago
r673 unfortunately didn't fix it ;/ Was hoping it was related somehow.

>   pcsx2pg-vtlb-dbg.exe!memcpy_amd_(void * dest=0x002df8dc, const void *
src=0x0559295f, unsigned int n=3435973836)  Line 584    C++
    pcsx2pg-vtlb-dbg.exe!CDVDFS_read(int fd=0, char * buffer=0x12ef0040, int
size=5644094)  Line 223 C++
    pcsx2pg-vtlb-dbg.exe!ElfObject::readFile()  Line 319 + 0x23 bytes   C++
    pcsx2pg-vtlb-dbg.exe!ElfObject::ElfObject(const
std::basic_string<char,std::char_traits<char>,std::allocator<char> > &
srcfile="cdrom0:\SLUS_201.30;1", unsigned int hdrsize=5644094)  Line 246    C++
    pcsx2pg-vtlb-dbg.exe!loadElfFile(const char * filename=0x002dfb00)  Line 577 +
0x2c bytes  C++
    pcsx2pg-vtlb-dbg.exe!RunExecute(const char * elf_file=0x00000000, bool
use_bios=false)  Line 308 + 0xc bytes   C++
    pcsx2pg-vtlb-dbg.exe!MainWndProc(HWND__ * hWnd=0x019704e6, unsigned int msg=273,
unsigned int wParam=40015, long lParam=0)  Line 637 + 0x9 bytes C++
    user32.dll!7d9472d8()   
    [Frames below may be incorrect and/or missing, no symbols loaded for user32.dll]    
    user32.dll!7d947568()   
    user32.dll!7d947506()   
    user32.dll!7d94778d()   
    user32.dll!7d94ab86()   
    pcsx2pg-vtlb-dbg.exe!RunGui()  Line 401 + 0xc bytes C++
    pcsx2pg-vtlb-dbg.exe!WinRun(int nCmdShow=1)  Line 278   C++
    pcsx2pg-vtlb-dbg.exe!WinMain(HINSTANCE__ * hInstance=0x00400000, HINSTANCE__ *
hPrevInstance=0x00000000, char * lpCmdLine=0x002e2483, int nCmdShow=1)  Line 
378 +
0x9 bytes   C++
    pcsx2pg-vtlb-dbg.exe!__tmainCRTStartup()  Line 263 + 0x2c bytes C
    pcsx2pg-vtlb-dbg.exe!WinMainCRTStartup()  Line 182  C
    kernel32.dll!7d4e7d2a()     

Is what i'm getting with latest rev.

Original comment by trigunflame on 31 Jan 2009 at 7:47