sifadil / pcsx2-playground

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Sonic Unleashed (PAL-M5) Does not open #159

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Title says most, but when i try to load it in CDVD (Fast) i get this:
PCSX2 1.2.1.r5873 - compiled on Feb  3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
    Operating System =  Microsoft Windows 7 Ultimate Edition (build 7600), 32-bit
    Physical RAM     =  1789 MB
    CPU name         =  Pentium(R) Dual-Core  CPU      E5700  @ 3.00GHz
    Vendor/Model     =  GenuineIntel (stepping 0A)
    CPU speed        =  2.991 ghz (2 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 0c00e3bd
    x86EFlags        =  20000000

x86 Features Detected:
    MMX.. SSE.. SSE2.. SSE3.. SSSE3

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: C:\DBZ\plugins\GSnull.dll 
    Binding  PAD: C:\DBZ\plugins\lilypad-r5875.dll 
    Binding SPU2: C:\DBZ\plugins\spu2-x-r5875.dll 
    Binding CDVD: C:\DBZ\plugins\cdvdGigaherz.dll 
    Binding  USB: C:\DBZ\plugins\USBnull.dll 
(GameDB) 9655 games on record (loaded in 524ms)
GSnull:Testing GSnull.
    Binding   FW: C:\DBZ\plugins\FWnull.dll 
    Binding DEV9: C:\DBZ\plugins\DEV9null.dll 
Plugins loaded successfully.

Bios Found: Europe  v01.60(04/10/2001)  Console
Bios Found: Japan   v01.00(17/01/2000)  Console
Bios Found: USA     v01.60(07/02/2002)  Console
[wx] Failed to load shared library 'C:\DBZ\Plugins\gsdx32-avx-r5875.dll' (error 
-1073741795: unknown error c000001d)
Path: C:\DBZ\Plugins\gsdx32-avx-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\DBZ\Plugins\gsdx32-avx-r5875.dll
[wx] Failed to load shared library 'C:\DBZ\Plugins\gsdx32-avx2-r5875.dll' 
(error -1073741795: unknown error c000001d)
Path: C:\DBZ\Plugins\gsdx32-avx2-r5875.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\DBZ\Plugins\gsdx32-avx2-r5875.dll

Loading plugins...
    Binding   GS: C:\DBZ\Plugins\GSnull.dll 
GSnull:Testing GSnull.
    Binding  PAD: C:\DBZ\Plugins\padPokopom.dll 
    Binding SPU2: C:\DBZ\Plugins\spu2-x-r5875.dll 
    Binding CDVD: C:\DBZ\Plugins\cdvdGigaherz.dll 
    Binding  USB: C:\DBZ\Plugins\USBnull.dll 
    Binding   FW: C:\DBZ\Plugins\FWnull.dll 
    Binding DEV9: C:\DBZ\Plugins\DEV9null.dll 
Plugins loaded successfully.

Initializing plugins...
    Init GS
GSnull:GSnull plugin version 0,1
GSnull:GS init.
GSnull:Initializing GSnull.
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

HLE Notice: ELF does not have a path.

Opening plugins...
    Opening GS
    Opening PAD
GSnull:GS open.
GSnull:Opening GSnull.
GSnull:Setting the crc to '0' with 0x0 for options.
    Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
 *** Device 0: 'Controlador primario de sonido' (Windows DirectSound)
 *** Device 1: 'Altavoces (VIA High Definition Audio)' (Windows DirectSound)
 *** Device 2: 'Altavoces (VIA High Definition Audio)' (Windows WASAPI)
 *** Device 3: 'Speakers (HD Audio rear output 2)' (Windows WDM-KS)
    Opening CDVD
 * CDVD: Opening drive '\\.\D:'...
 * CDVD: IO thread started...
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 2) (2285616 sectors)
 * CDVD: Disk Type: Double-Layer DVD
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\DBZ\memcards\Mcd001.ps2
McdSlot 1: C:\DBZ\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
GSnull:Doing a reset of the GS plugin.
GSnull:Frameskip set to 0.
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
GSnull:Doing a reset of the GS plugin.
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_553.80;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_553.80;1) Game CRC = 0xB894C20A, EntryPoint = 0x000D0008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_553.80;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_553.80;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_553.80;1
0 000cfcc0 007a2fc0 
................................................................................
...........................................
Loaded, cdrom0:¥SLES_553.80;1
start address 0x0d0008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
GSnull:Doing a reset of the GS plugin.
GSnull:Setting the crc to 'b894c20a' with 0x0 for options.
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2

    Copyright 1999-2002 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 (C) SCEI
 Exit rsd_main 
loadmodule: id 26, ret 2
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥CDVDSTM.IRX;1 args 0 arg 
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥MCMAN.IRX;1 args 0 arg 
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥MCSERV.IRX;1 args 0 arg 
loadmodule: id 31, ret 2
GSnull:Doing a reset of the GS plugin.

SEGA NN Library for PlayStation2 Version 1.18.56
(C) SEGA Corporation Creative Center Graphics Sect.

loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥CRI_ADXI.IRX;1 args 0 arg 
CRI ADX Driver Ver.10.02(Feb  9 2007 16:30:56)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥PS2ROOT¥MODULES¥SNDFI.IRX;1 args 0 arg 
SNDF Driver Ver 2.28(Sep 15 2006 14:32:39)
loadmodule: id 33, ret 2
libpad: pad port is already open [2][0]
libpad: pad port is already open [3][0]
libpad: pad port is already open [2][0]
libpad: pad port is already open [3][0]
EE Work Size 2624, 0
IOP Work Size 12416, 0
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000fd200
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0013e300
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0013ec00
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ICONS¥ICON.ICO;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
libpad: pad port is already open [2][0]
libpad: pad port is already open [3][0]
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"
DVCI: File cache was not hit. "¥PS2ROOT¥ONEPS2.AFS;1"

And when i load it in CDVD (Complete) This shows up:
Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
 * CDVD: IO thread finished.
    Closing PAD
    Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

GSnull:Closing GSnull.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
GSnull:GS open.
GSnull:Opening GSnull.
GSnull:Setting the crc to 'b894c20a' with 0x0 for options.
* SPU2-X: Enumerating PortAudio devices:
 *** Device 0: 'Controlador primario de sonido' (Windows DirectSound)
 *** Device 1: 'Altavoces (VIA High Definition Audio)' (Windows DirectSound)
 *** Device 2: 'Altavoces (VIA High Definition Audio)' (Windows WASAPI)
 *** Device 3: 'Speakers (HD Audio rear output 2)' (Windows WDM-KS)
    Opening CDVD
 * CDVD: Opening drive '\\.\D:'...
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 2) (2285616 sectors)
 * CDVD: IO thread started...
 * CDVD: Disk Type: Double-Layer DVD
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0: C:\DBZ\memcards\Mcd001.ps2
McdSlot 1: C:\DBZ\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: Europe  v01.60(04/10/2001)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
GSnull:Doing a reset of the GS plugin.
GSnull:Frameskip set to 0.
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
GSnull:Doing a reset of the GS plugin.
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 0004c718 .....
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
GSnull:Doing a reset of the GS plugin.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found
GSnull:Doing a reset of the GS plugin.

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1

    Copyright 1999 (C) Sony Computer Entertainment Inc. 

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 48978
open fd = 2
loadmodule: fname rom0:ATAD args 0 arg 
ATA: DEV9C version 0x0: unknown device detected
loadmodule: id 31, ret 1
loadmodule: fname rom0:HDDLOAD args 28 arg -osd
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 48978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 48978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 48978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 48978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 48978
open fd = 2
open name rom0:TZLIST flag 1 data 48978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
open name rom0:ROMVER flag 1 data 48978
open fd = 2
open name rom1:DVDID flag 1 data 48978
open fd = -6
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps

But it does not do anything atfer this point

--------------------------------------

1) Did the game ever work correctly (i.e. not have this problem) on the 
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Official revision that 
last worked.)

2) What steps will reproduce the problem?
1. Setting bios to PAL
2. Clicking CDVD (Complete)/(Fast)
3. Waiting.

3) What is the expected output? What do you see instead?
Me playing Sonic Unleashed for first time

4) What version of the product are you using? On what operating system?
1.2.1 Running in Windows 7 Premium

Original issue reported on code.google.com by srb2ga...@gmail.com on 6 Aug 2014 at 2:10

Attachments: