sifadil / pcsx2-playground

Automatically exported from code.google.com/p/pcsx2-playground
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Digital Devil Saga brocken #48

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
DDS (1 and 2) is worked with v396. But with PP from 224 -- segfaulted. I'l
try to check older revisions, but they don't like GCC 4.3

Original issue reported on code.google.com by Zeydl...@gmail.com on 18 Nov 2008 at 4:12

GoogleCodeExporter commented 8 years ago
Hmm, strange. I rebuild it from scratch and everytrhig work. Seems that it was 
my bug.

Original comment by Zeydl...@gmail.com on 18 Nov 2008 at 4:45

GoogleCodeExporter commented 8 years ago
lol :p

Original comment by ramapcsx2 on 18 Nov 2008 at 4:57

GoogleCodeExporter commented 8 years ago
Yes, but now I'v got another segfault wich was not in 396. After "smg file load
:eventViewer", but I have no idea what it is.

Original comment by Zeydl...@gmail.com on 18 Nov 2008 at 5:07

GoogleCodeExporter commented 8 years ago

Original comment by ramapcsx2 on 18 Nov 2008 at 5:39

GoogleCodeExporter commented 8 years ago
This crash happened in IPU/acoroutine.S:113. It cause -- using 0 as adress of 
pounter
in test dword ptr [%eax+24], 1 command. This 0 is not very nice, it's happened
because so_call(s_routine) in IPU.c:1140 was used without check for s_routine. 
It's
not obvious how this is supposed to be worked.

Original comment by Zeydl...@gmail.com on 18 Nov 2008 at 6:53

GoogleCodeExporter commented 8 years ago
Could be the problem that breaks the videos in that game.
Maybe on linux it goes all bad, while on windows it just doesnt play the vids.

Original comment by ramapcsx2 on 18 Nov 2008 at 7:14

GoogleCodeExporter commented 8 years ago
No, video is o'k. The key to video is working sound plugin (no SPUNull etc). 
There is
SCE_IPU_IDEC interrupt without previously created video.

Original comment by Zeydl...@gmail.com on 18 Nov 2008 at 7:20

GoogleCodeExporter commented 8 years ago
You can get the videos in that game to run?
If so I'm interrested in learning how.
Btw, I'm talking about dds1 which has 3 videos before any ingame 3d.
I can get the last one to play if the slowdvd access gamefix is on.
Using different spu2 plugins doesn't help.

Original comment by ramapcsx2 on 18 Nov 2008 at 7:44

GoogleCodeExporter commented 8 years ago
Well, for me using ZeroSPU with sound solved movie troubles even vithout slow 
dvd.

Original comment by Zeydl...@gmail.com on 18 Nov 2008 at 7:50

GoogleCodeExporter commented 8 years ago
@Zeydlitz
maybe you could post your settings it might help Rama out some. I could guess 
the 
most important settings would be the Graphics & Sound Plugins. followed by CPU 
settings and if your using any game fix settings and speed hacks you may have 
turned 
on.

Original comment by MegaZX30@gmail.com on 18 Nov 2008 at 11:29

GoogleCodeExporter commented 8 years ago
I tried DDS1 with zerogs and zerospu and none of the movies played correctly 
still. 
It could be a difference then between GCC and MSVC compiled versions of Pcsx2?

Original comment by Jake.Stine on 19 Nov 2008 at 6:30

GoogleCodeExporter commented 8 years ago
More like me using the PAL version I'd say :p

Original comment by ramapcsx2 on 19 Nov 2008 at 8:33

GoogleCodeExporter commented 8 years ago
I use ZeroGS plugin, latest one, with self-hacks (for AA). I use Peops SPU for 
sound.
I don't touch speedhacks, gamehacks and rounding's. And I try DDS1 and DDS2 
under
windows with ZeriSPU -- movies works. But if I turn sound off (mute or SPUNull) 
-
they do not work. I remember, that in DDS1 was part that was impossible to pass 
with
movies broken (I not remember name -- amusement part or something like it, where
story of 2 princess was told).

Original comment by Zeydl...@gmail.com on 19 Nov 2008 at 9:03

GoogleCodeExporter commented 8 years ago
It was the same as 54 in depth. So issue could be closed.

Original comment by Zeydl...@gmail.com on 21 Nov 2008 at 1:14

GoogleCodeExporter commented 8 years ago

Original comment by ramapcsx2 on 23 Nov 2008 at 2:01