Closed GoogleCodeExporter closed 8 years ago
Hmm, strange. I rebuild it from scratch and everytrhig work. Seems that it was
my bug.
Original comment by Zeydl...@gmail.com
on 18 Nov 2008 at 4:45
lol :p
Original comment by ramapcsx2
on 18 Nov 2008 at 4:57
Yes, but now I'v got another segfault wich was not in 396. After "smg file load
:eventViewer", but I have no idea what it is.
Original comment by Zeydl...@gmail.com
on 18 Nov 2008 at 5:07
Original comment by ramapcsx2
on 18 Nov 2008 at 5:39
This crash happened in IPU/acoroutine.S:113. It cause -- using 0 as adress of
pounter
in test dword ptr [%eax+24], 1 command. This 0 is not very nice, it's happened
because so_call(s_routine) in IPU.c:1140 was used without check for s_routine.
It's
not obvious how this is supposed to be worked.
Original comment by Zeydl...@gmail.com
on 18 Nov 2008 at 6:53
Could be the problem that breaks the videos in that game.
Maybe on linux it goes all bad, while on windows it just doesnt play the vids.
Original comment by ramapcsx2
on 18 Nov 2008 at 7:14
No, video is o'k. The key to video is working sound plugin (no SPUNull etc).
There is
SCE_IPU_IDEC interrupt without previously created video.
Original comment by Zeydl...@gmail.com
on 18 Nov 2008 at 7:20
You can get the videos in that game to run?
If so I'm interrested in learning how.
Btw, I'm talking about dds1 which has 3 videos before any ingame 3d.
I can get the last one to play if the slowdvd access gamefix is on.
Using different spu2 plugins doesn't help.
Original comment by ramapcsx2
on 18 Nov 2008 at 7:44
Well, for me using ZeroSPU with sound solved movie troubles even vithout slow
dvd.
Original comment by Zeydl...@gmail.com
on 18 Nov 2008 at 7:50
@Zeydlitz
maybe you could post your settings it might help Rama out some. I could guess
the
most important settings would be the Graphics & Sound Plugins. followed by CPU
settings and if your using any game fix settings and speed hacks you may have
turned
on.
Original comment by MegaZX30@gmail.com
on 18 Nov 2008 at 11:29
I tried DDS1 with zerogs and zerospu and none of the movies played correctly
still.
It could be a difference then between GCC and MSVC compiled versions of Pcsx2?
Original comment by Jake.Stine
on 19 Nov 2008 at 6:30
More like me using the PAL version I'd say :p
Original comment by ramapcsx2
on 19 Nov 2008 at 8:33
I use ZeroGS plugin, latest one, with self-hacks (for AA). I use Peops SPU for
sound.
I don't touch speedhacks, gamehacks and rounding's. And I try DDS1 and DDS2
under
windows with ZeriSPU -- movies works. But if I turn sound off (mute or SPUNull)
-
they do not work. I remember, that in DDS1 was part that was impossible to pass
with
movies broken (I not remember name -- amusement part or something like it, where
story of 2 princess was told).
Original comment by Zeydl...@gmail.com
on 19 Nov 2008 at 9:03
It was the same as 54 in depth. So issue could be closed.
Original comment by Zeydl...@gmail.com
on 21 Nov 2008 at 1:14
Original comment by ramapcsx2
on 23 Nov 2008 at 2:01
Original issue reported on code.google.com by
Zeydl...@gmail.com
on 18 Nov 2008 at 4:12