Closed GoogleCodeExporter closed 8 years ago
Aw crap, you're right :/
For me ff12 crashes with vmhack after loading a save as well.
I guess its time to sit down and fix the recent stuff, eh :p
Original comment by ramapcsx2
on 20 Nov 2008 at 9:22
Anytime you get a vmhack crash it is usually because _cpuTestTIMR() bees to be
called
and isn't for some reasons. Means either it's not called enough (fixed in r348
tho),
or that it's being called from the wrong spot of cpuBranchTest or something.
I'll
check it out.
Original comment by Jake.Stine
on 20 Nov 2008 at 11:28
Alright I fixed my part. FF12 should load savestates now. Now I want you to
go all
fpuRec guru on us and fix that mult instruction! :P
Original comment by Jake.Stine
on 20 Nov 2008 at 12:16
Issue 44 has been merged into this issue.
Original comment by Jake.Stine
on 20 Nov 2008 at 12:26
Yeah, sure. I'll do that while rewriting EErec :D
No seriously, the best I can do for now is adding a gamefix that uses the new
code,
and that defaults to the old (also hacked) code :p
Original comment by ramapcsx2
on 20 Nov 2008 at 1:12
Btw, no game loads savestates anymore :/
Original comment by ramapcsx2
on 20 Nov 2008 at 1:13
I upped another version, seems to work better :)
Original comment by ramapcsx2
on 20 Nov 2008 at 4:11
The problem seems to be resolved :)
Original comment by ramapcsx2
on 5 Dec 2008 at 12:04
Original issue reported on code.google.com by
Jake.Stine
on 20 Nov 2008 at 12:07