1) Did the game ever work correctly (i.e. not have this problem) on the
Official PCSX2 build or an earlier version of PCSX2 playground?
(If so, please specify the latest pcsx2-playground or Official revision
that last worked.)
The crashes didn't happen in the old TLB version. The crashes do happen in
the VM versions, though.
2) What steps will reproduce the problem?
Cast some spells. Eventually, the emulator will exit by itself.
4) What version of the product are you using? On what operating system?
r468
5) Please provide any additional information below.
In debug mode:
as spells are cast, many asserts of "blocks[imin-1]->startpc <
pex->startpc" fail due to the values being equal.
Eventually an assert of "pstart[pexblock->size-1].pFnptr != pstart->pFnptr"
fails and the game hangs.
Original issue reported on code.google.com by Nne...@gmail.com on 20 Dec 2008 at 9:28
Original issue reported on code.google.com by
Nne...@gmail.com
on 20 Dec 2008 at 9:28Attachments: