sifadil / pcsx2-playground

Automatically exported from code.google.com/p/pcsx2-playground
2 stars 0 forks source link

GSPlugin's framelimiting capability check should not be performed in gsInit() #92

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Since r488, framelimit option is set to default at every startup, when
"Frame Skip" or "VU Skip" is chosen.
"if( GSsetFrameSkip == NULL )" in gsInit() is always taken when it is
called at PCSX2 startup, because GS plugin is not loaded at this timing. I
think it would be better to check it in gsOpen() instead.

Original issue reported on code.google.com by tmkkmac on 27 Dec 2008 at 7:06

Attachments:

GoogleCodeExporter commented 8 years ago
This is actually a bigger problem in how the plugin system is being 
initialized.  The
plugins are not being initialized prior to the core emulation systems, which 
isn't
really a good thing.  I'll have a proper fix soon (still have another project 
pending
that I have to finish.. >_<)

Original comment by Jake.Stine on 27 Dec 2008 at 5:59

GoogleCodeExporter commented 8 years ago
I see. Thank you for your efforts.

Original comment by tmkkmac on 27 Dec 2008 at 6:12

GoogleCodeExporter commented 8 years ago
This should be fixed now in r510, although admittedly I hadn't tested to make 
sure
specifically yet.

Original comment by Jake.Stine on 28 Dec 2008 at 7:03