The file input for local gamelogs, while present, is not hooked up. It will need to read the local file.
For now assume the file is JSON, and not gzipped json. The endpoint for users to save gamelogs should be through Viseur, and so we should never let them save gzipped json in the first place.
The file input for local gamelogs, while present, is not hooked up. It will need to read the local file.
For now assume the file is JSON, and not gzipped json. The endpoint for users to save gamelogs should be through Viseur, and so we should never let them save gzipped json in the first place.