Open bluewilliams opened 3 years ago
Hello, i have already coded it with success. I will upload it in my github next days in this week. It's working very well and gamepad automatically detected.
Super excited for this, thank you in advance
Super excited for this, thank you in advance
Thanks, i'm a french web developer and starting in native android development. So i uploaded in my git repository a first version of my application, but it's working only on android tv nvidia shield 2019 or other devices that they have the same android version, but not tested. https://github.com/mistertest/devtest
Super excited for this, thank you in advance
I will uploading others version for supporting others android version and devices. Certainly for "Xiaomi Mi Box"and "Google Nexus Player box". Where would you like to enjoy the app exactly ? You can say me the box tv and the version of android. Excuse my english, thx.
I can give it a try, I’m guessing you didn’t mention Quest support (I am using the Quest 2) this time since you suspect it isn’t working? I totally took for granted this project wasn’t targeting the Quest specifically.
PS you have great English :)
would you recommend trying this on the Quest or should I wait?
I can give it a try, I’m guessing you didn’t mention Quest support (I am using the Quest 2) this time since you suspect it isn’t working? I totally took for granted this project wasn’t targeting the Quest specifically.
Ok i understand, you use the quest 2, for now my app is for the nvidia shield, i don't know this device but if it's the same version, it can be working, you can try it and confirm.
I tried to load your apk with sidequest but it says install_failed_test_only. Seems to be a manifest config issue from what I could gather online. It does seem to stop the install however. I am using your stadia for quest package with great success. Would it be possible to configure this one similarly?
I tried to load your apk with sidequest but it says install_failed_test_only. Seems to be a manifest config issue from what I could gather online. It does seem to stop the install however. I am using your stadia for quest package with great success. Would it be possible to configure this one similarly?
Ok thanks I will find out about the version of android used by Oculous, I do not know at all.
ihax code, for a recent apk build of the project chromium for stadia you can go to this fork based from a recent chromium 2021. If it can help you https://github.com/cirvladimir/chromium-for-stadia
This should be perfect thanks so much. I’ll try it out and let you know. Thanks again for the share - will report back soon :)
This should be perfect thanks so much. I’ll try it out and let you know. Thanks again for the share - will report back soon :)
It's nothing, with pleasure. Like you said me , it was an error in my manifest.xml, now it's ok for me on my shield tv, i tested my new apk. So you can take a try with this new apk.
So that updated build installs and appears like it would run gamepass at full speed on the quest, however once launching a game you get the green rocket screen then the application fails to load the game. Which is strange behavior considering it’s just rendering in a browser, it almost behaves as some kind of network related or Microsoft security failure. If there is anything I can do to help so we could get this working on the Quest 2 I’d be happy to help. I don’t know if you have access to a device to test with but I would even be happy to send cash for your time / effort to help see this use case through.
Any possibility that this technique could be used to bootstrap the xcloud gamepass beta?
I was able to use the generic Chrome APK to get it working but it doesn’t have a good aspect ratio and has other downsides.
Unfortunately this version of chromium is a bit older thus won’t support XCloud but a newer build of CEF likely would.