Open citizen12 opened 6 years ago
Thanks for the report. I should be able to fix this relatively easily although it won't be for a few days!
I've made some changes on the dev branch to try and fix this, but can't test directly as I've not got a (modern) mac. If you're able to test and see if it's fixed that'd be really helpful.
Looks like your fixes worked, but TunnelingVertext is still erroring.
Metal: Error creating pipeline state (Hidden/VrTunnellingPro/TunnellingVertex): fragment shader color output does not have enough components for the pixel format (MTLPixelFormatBGRA8Unorm) (null)
On Mon, Nov 19, 2018 at 10:06 AM Dr Luke Thompson notifications@github.com wrote:
I've made some changes on the dev branch to try and fix this, but can't test directly as I've not got a (modern) mac. If you're able to test and see if it's fixed that'd be really helpful.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/sigtrapgames/VrTunnellingPro-Unity/issues/1#issuecomment-439987702, or mute the thread https://github.com/notifications/unsubscribe-auth/AMGR-8OM6AjKnvIA_hdtzZGVziM_xDWgks5uwvMwgaJpZM4YYkcD .
-- James Osborne citizen12 studio http://www.citizen12.com
Should this issue now be closed?
I'm using VRTP with Unity 2018.2.15, running on macOS Mojave, targeting Android from my MacBook Pro. I am getting the following errors when I try to run in the Unity editor on my MBP:
Metal: Error creating pipeline state (Hidden/VrTunnellingPro/Skysphere): fragment shader color output does not have enough components for the pixel format (MTLPixelFormatBGRA8Unorm) (null) Metal: Error creating pipeline state (VrTunnellingPro/Cage/Opaque Fogged): fragment shader color output does not have enough components for the pixel format (MTLPixelFormatBGRA8Unorm) (null) Metal: Error creating pipeline state (Hidden/VrTunnellingPro/Tunnelling): fragment shader color output does not have enough components for the pixel format (MTLPixelFormatBGRA8Unorm_sRGB) (null)
Works fine if I disable the VRTP component.