Closed Changliu52 closed 5 years ago
The real-time performance largely depends on your system settings and environments. For moderate speed and map size, it should be fast enough to replan at ~10 Hz.
In order to use this lib, you may need to convert the point cloud you are using into the VoxelMap. Alternately, you can also re-write the collision checking function to directly use your point cloud.
You can try it, and let me know if there is any issue :)
Sikang
Yes. I adopted the map_planner_node and converted the pointcloud to VoxelMap. Working perfectly.
Hi Sikang, I'm currently running a visual slam and stereo depth together with voxblox mapping engine, which can publish surface point cloud from the incremental map.
How would you recommend to implement the real-time replan using this package?
Thank you in advance. Chang