Closed backwardsEric closed 4 years ago
…) and display_equip() to handle transitions back and forth from ASCII graphics mode to tiles with use_bigtile on. For the same reason, add special handling for the equippy character for unequipped item slots.
Forgot to say this is tied to #27 .
…) and display_equip() to handle transitions back and forth from ASCII graphics mode to tiles with use_bigtile on. For the same reason, add special handling for the equippy character for unequipped item slots.