sil-quirk / sil-q

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Linux: if tiles are resampled, alert indicator may be opaque #52

Closed backwardsEric closed 3 years ago

backwardsEric commented 3 years ago

Compiling with the default Makefile.std on Debian Buster and running with ./sil -mx11 -- -g , I see that once a creature becomes alert the rendering of the alert indicator obscures the creature's tile. Checking under the debugger, the tiles were being resampled to 10 x 20 from 16 x 16 to match the font that was used.

sil-quirk commented 3 years ago

Reproduced. Thanks for fixing this. Perils of testing with ./silg all the time.