Open NickMcConnell opened 2 years ago
I'm pretty sure ay * ay + ax + ax should be ay * ay + ax * ax; this is a very old bug in Sil.
ay * ay + ax + ax
ay * ay + ax * ax
Yeah this definitely looks like a bug. Luckily it only appears to be used in calculating the AI of ranged enemies. Let's hope fixing it doesn't make them too much more effective.
I'm pretty sure
ay * ay + ax + ax
should beay * ay + ax * ax
; this is a very old bug in Sil.