silas-hw / SCNGame

Summer game project B)
GNU General Public License v3.0
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Add AssetManager and some basic file structure for loading assets #9

Closed silas-hw closed 2 months ago

silas-hw commented 2 months ago

Get an asset manager in there!

Document what types of asset should be stored where. Thoughts:

silas-hw commented 2 months ago

Added the asset manager to load all currently used asset types, but still need tot add loading of animations (atlas via TexturePacker) and sound files (music/sfx).

silas-hw commented 2 months ago

The asset manager code had some issues as mentioned in #10

silas-hw commented 2 months ago

All done. Raw animations are stored externally and then packed into the assets folder at compile time. Everything else is loaded appropriately. All thats left is to write documentation for it.