silbinarywolf / sw-zombie-fortress

A VScript mod that aims to be a faithful reimplementation of the Zombie Fortress mode made originally with SourceMod
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add zombies are frenzied, hunger and are resting state #11

Closed silbinarywolf closed 1 year ago

silbinarywolf commented 1 year ago

The original mod has some logic to change the zombies spawn time between 0.0, 8.0 and 16.0 depending on if they killed a survivor or if a survivor killed them.

0.0 = If zombies kill a survivor 8.0 = At round start or after the zombies are resting (timer counts down) 16.0 = If survivors kill a zombie.

silbinarywolf commented 1 year ago

Released in https://github.com/silbinarywolf/sw-zombie-fortress/releases/tag/v0.3.0