Closed capull0 closed 6 months ago
I tested this against my Trap Team portal (non-Xbox 360). This fix did not work. Skylander not found. Nor were traps in the hole or on the platform detected/read.
However using a Swap Force portal (Non-Xbox 360) and that worked fine. Reads Skylanders just fine. Traps, are still not detected/read.
I will try and get some time to test the XBox 360 portals.
i tested it also with a Superchargers Portal, which also have a Trap hole. Skylanders are working. Traps not yet tested.
if you get a "Skylander not found" the communication is at least working, because until this point, there were successful requests. (R, A, S, C) i created a fork from SkyReader. I called it SkyDumper, where i only implemented the possibility to backup/dump, restore and reset any skylanders. https://github.com/capull0/SkyDumper
is fully based on SkyReader, but i changed the communication to wait for each request, until i get the proper response.
anyway, in the future i don't need a portal anymore. i developed something where my Raspberry Pi Zero is acting as Lego Dimensions, Disney Infinity or Skylanders Portal. Problem was not to use the USB-Device from the Pi Zero for Wifi. I am using a ESP8266 now for Wifi to control the Zero over a web application. working flawless :)
Any chance you can/will share your solution to use Raspi 0 to get the data from Lego/DI/Skylanders?
… to work with SkyReader
i symlinked now the Makefile. In my Branch i'am using cmake, but to keep the pull request small i created it based on your master.
tested with all PS3 portals on linux and windows 10