pygame 2.1.2 (SDL 2.0.18, Python 3.10.2)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "/Users/aroman/code/pygame_platformer_2/main.py", line 528, in <module>
t.tick()
File "/Users/aroman/code/pygame_platformer_2/main.py", line 211, in tick
explosion(x, y, 2)
File "/Users/aroman/code/pygame_platformer_2/main.py", line 172, in explosion
explosion(*l, 2)
File "/Users/aroman/code/pygame_platformer_2/main.py", line 151, in explosion
if BLOCKS[WORLD[x][y]]["collision"] == "explode":
KeyError: 'fall'
broked