Closed BRousserie closed 3 years ago
Hi. Thanks for reaching out! My understanding is that - importing that package also switched your project over to Universal Render Pipeline (URP). URP uses its own set of shaders and old shaders for the default "Built-in render pipeline" do not work with URP. One of these old shaders was used for the scrollable dotted line on the map. The options are:
I am not a shader / Shader Graph specialist myself, so I can't help with point 2, unfortunately. But that's the direction I'd look into if I wanted to stay on URP.
Ok, thank you for your advice ! I'll try to learn how to do this shader with URP. If I find the way to make it, do you want me to create a pull request for the "URP-version" of the shader ? Maybe it could help other users of your package who also want to use the URP, so I'll be happy to share.
Yeah, if you'd be willing to share, we can definitely include it. But probably just the shader because I have no intention fully switching the project to URP for everyone who downloads it. Having an option that works in URP would be nice 4 sure.
Hello, Thank you for your work ! I just had an issue after importing this Asset Store Package which relies on Universal Render Pipeline and Shader Graph : the Scrolling Dotted Lines were not visible anymore.
I'm not used to unity shaders, URP or Shader Graph at all at the moment so I don't know if it's easiely solvable or not. I hope you have a better clue about this issue !