If you want to make it more Love2d you could implement a class system (I already have one). The reason I suggest adding classes is so objects can easily be checked against another class and the object templates can be implemented as metatables. This would make the engine more memory efficient, faster, and user friendly
If you want to make it more Love2d you could implement a class system (I already have one). The reason I suggest adding classes is so objects can easily be checked against another class and the object templates can be implemented as metatables. This would make the engine more memory efficient, faster, and user friendly