Closed penfold42 closed 7 years ago
Thanks! Currently the software not open source. It's something I've considered, but I'm trying to balance selling the boards commercially to pay for my time, and contributing to the community. I've open sourced a few bits of it here and there, and will continue to do that as I have time to libraryify and document.
What kind of integration do you have in mind? Pixelblaze has a websocket API that can control variables used in expressions.
Both projects have support for an effects engine and I thought this could add another approach.
@penfold42 before I wrote a whole new engine for Pixelblaze, I experimented with https://github.com/jamesgregson/expression_parser The benefit with above is that you don't need to do too much trickery to get live code reload, as it just parses the expression string each time.
Thanks for the pointer !
And I'd love to help incorporate it with Espixelstick https://github.com/forkineye/ESPixelStick
And Hyperion https://github.com/hyperion-project/hyperion.ng
Is the source available ? I can only find docs and images.