simb / FlashSocket.IO

Library to help Flash, Flex and ActionScript clients connect to Socket.IO servers.
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support for 0.9 #18

Open hayesmaker opened 12 years ago

hayesmaker commented 12 years ago

is 0.9 supported in the beta .swc as well?

where is the downloads section to get the beta.swc?

simb commented 12 years ago

I'll be honest, I have not tried it with 0.9. Have you? If you find that it doesn't work, let me know and I can see what I can do. I have not been working on any projects lately that require this lib.

Thanks.

hayesmaker commented 12 years ago

Well I added my own logging to the framework.. and it makes a handshake, doesn't connect, then closes the connection.. Not sure if the we're using the server side incorrectly or it is an issue with compatibility.

Would be great if we could get it to work, otherwise we're gonna have to ditch flash and use js and phonegap :S

On Fri, Aug 24, 2012 at 5:24 PM, Simeon Bateman notifications@github.comwrote:

I'll be honest, I have not tried it with 0.9. Have you? If you find that it doesn't work, let me know and I can see what I can do. I have not been working on any projects lately that require this lib.

Thanks.

— Reply to this email directly or view it on GitHubhttps://github.com/simb/FlashSocket.IO/issues/18#issuecomment-8007395.

simb commented 12 years ago

That is actually why I have not been working with the lib. I didnt want to have to write all the failover to http polling and other bits that are already in the js socket.io client. I wrote this because I needed it for a flash project, but we have moved on to mostly js and phonegap apps. Since this only does websockets its not as robust as the js libraries.

do you have a simple test case you can submit? If so I can try to debug the 0.9 issue this weekend.

hayesmaker commented 12 years ago

Hiya, yeah here's a simple test client.. It should say connected in one of the textfields when the connection is made.

Chrome developer tools shows some kind of handshake,, but this doesn't have the logging I added because it uses the 0.7.x beta swc from the github downloads.

On Fri, Aug 24, 2012 at 5:32 PM, Simeon Bateman notifications@github.comwrote:

That is actually why I have not been working with the lib. I didnt want to have to write all the failover to http polling and other bits that are already in the js socket.io client. I wrote this because I needed it for a flash project, but we have moved on to mostly js and phonegap apps. Since this only does websockets its not as robust as the js libraries.

do you have a simple test case you can submit? If so I can try to debug the 0.9 issue this weekend.

— Reply to this email directly or view it on GitHubhttps://github.com/simb/FlashSocket.IO/issues/18#issuecomment-8007621.