simeonradivoev / ComputeStochasticReflections

Compute Stochastic Screen Space Reflections for unity post processing
MIT License
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Warning on Unity console: SetComputeTextureParam #3

Open bardo78 opened 4 years ago

bardo78 commented 4 years ago

Hi, I'm trying your SSR and it's really good. I'd like just to let you know that, using your asset, the Unity console gives me this warning.

CommandBuffer: built-in render texture type 15 not found while executing Opaque Only Post-processing (SetComputeTextureParam)

Is that something I should worry about? How should I fix that? Thanks in advance.