simeonradivoev / MatterOverdrive

A Replication mod, for Minecraft
GNU General Public License v3.0
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Android spawning in light #493

Open Ganjalf-Amsterdoom opened 8 years ago

Ganjalf-Amsterdoom commented 8 years ago

Brief explanation of problem: every time i leave my base where light level should not permit mob spawning I come back to find up to 10 androids roaming around

Steps to reproduce: make a empty room in an empty map ( skyblock type of empty map ), trow torches everywhere and watch androids spawning everywhere.

MatterOverdrive version: 0.4.1 edux rejects

Minecraft version: 1.7.10

simeonradivoev commented 8 years ago

This is intended

Ganjalf-Amsterdoom commented 8 years ago

Thank you very much for the quick reply, could you add some block that would stop android spawning in a certain range? An anti-androids shield or something of that sort. Like the magnum torch from extra utilities but for androids, thank you for your time.

"Androids intrusion shield" running off RF of course.

aiRobot13 commented 8 years ago

I see the logic of androids spawning in the light as well, they are after all not really monsters, but I can also see the nuisance that it makes, just to make it harder to get an "anti-android shield" I think the shields should be a multi-block, where you can change the range by change a few of the things on the multi-block(might need a core that checks if the multi-block have the necessary pieces and for additional pieces).

Perfect idea about the "anti-android shield(AAS)", Ganjalf