Closed vaulcul closed 7 years ago
Getting the following errors:
Automatic Fetching from remote: origin with URL: git@bitbucket.org:chgames/linked.git Failed! UnityEngine.Debug:LogErrorFormat(String, Object[]) UniGit.GitAutoFetcher:AutoFetchChanges() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitBlameWizard.cs:108) UniGit.GitAutoFetcher:OnEditorUpdate() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitBlameWizard.cs:91) UniGit.GitCallbacks:IssueEditorUpdate() UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
LibGit2SharpException: Unsupported URL protocol LibGit2Sharp.Core.Ensure.HandleError (Int32 result) LibGit2Sharp.Core.Ensure.ZeroResult (Int32 result) LibGit2Sharp.Core.Proxy.git_remote_fetch (LibGit2Sharp.Core.Handles.RemoteSafeHandle remote, IEnumerable`1 refSpecs, LibGit2Sharp.Core.GitFetchOptions fetchOptions, System.String logMessage) LibGit2Sharp.Network.DoFetch (LibGit2Sharp.FetchOptions options, LibGit2Sharp.Core.Handles.RemoteSafeHandle remoteHandle, System.String logMessage, IEnumerable`1 refspecs) LibGit2Sharp.Network.DoFetch (LibGit2Sharp.Core.Handles.RepositorySafeHandle repoHandle, LibGit2Sharp.Remote remote, LibGit2Sharp.FetchOptions options, System.String logMessage, IEnumerable`1 refspecs) LibGit2Sharp.Network.Fetch (LibGit2Sharp.Remote remote, LibGit2Sharp.FetchOptions options, System.String logMessage) LibGit2Sharp.Network.Fetch (LibGit2Sharp.Remote remote, LibGit2Sharp.FetchOptions options) UniGit.GitAutoFetcher.AutoFetchChanges () (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitBlameWizard.cs:108) UnityEngine.Debug:LogException(Exception) UniGit.GitAutoFetcher:AutoFetchChanges() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitBlameWizard.cs:108) UniGit.GitAutoFetcher:OnEditorUpdate() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitBlameWizard.cs:91) UniGit.GitCallbacks:IssueEditorUpdate() UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Could not retrive Git Status UnityEngine.Debug:LogError(Object) UniGit.GitManager:RetreiveStatus(String[], Boolean) UniGit.<>c__DisplayClass34_0:<RetreiveStatusThreaded>b__0() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/Utils/FlagHelper.cs:80) UniGit.Utils.<>c__DisplayClass17_0:<QueueWorkerWithLock>b__0(Object) (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitDiffInspector.cs:803)
LibGit2SharpException: Could not open 'G:/Users/Jared/Documents/Projects/Unity/linked/Temp/UnityLockfile': The process cannot access the file because it is being used by another process. LibGit2Sharp.Core.Ensure.HandleError (Int32 result) LibGit2Sharp.Core.Ensure.ZeroResult (Int32 result) LibGit2Sharp.Core.Proxy.git_status_list_new (LibGit2Sharp.Core.Handles.RepositorySafeHandle repo, LibGit2Sharp.Core.GitStatusOptions options) LibGit2Sharp.RepositoryStatus..ctor (LibGit2Sharp.Repository repo, LibGit2Sharp.StatusOptions options) LibGit2Sharp.Repository.RetrieveStatus (LibGit2Sharp.StatusOptions options) UniGit.GitManager.RebuildStatus (System.String[] paths) (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitUpdatableWindow.cs:98) UniGit.GitManager.RetreiveStatus (System.String[] paths, Boolean threaded) UnityEngine.Debug:LogException(Exception) UniGit.GitManager:RetreiveStatus(String[], Boolean) UniGit.<>c__DisplayClass34_0:<RetreiveStatusThreaded>b__0() (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/Utils/FlagHelper.cs:80) UniGit.Utils.<>c__DisplayClass17_0:<QueueWorkerWithLock>b__0(Object) (at D:/My Documents/My Pictures/My Art/Games/UniGit/Assets/Plugins/UniGit/Editor/GitDiffInspector.cs:803)
Pulling and fetching only works with HTTP/S. As stated in the Limitations section. Unfortunately that's a libgit2sharp limitation, not much i can do about it.
Getting the following errors: