Closed jorgeamado closed 5 years ago
I don't remember the exact version the dll should say, but I did modify the source code to remove .net 3.5+ parts.
Ah yes I remember now it's in the 'LibGit2SharpSource' branch.
Thanks @simeonradivoev Did you managed how to fix crashes in the original dll? just remove .net3.5 related parts and everything should works?
I believe so. I just put the source code in unity. That a good way to check if it compiles. Then you can just grab the generated .dll by Unity.
I've found that the latest libgit2sharp crashes Unity. Did you make something with original libgit2 dll to avoid crash? @simeonradivoev