Closed canpoyrazoglu closed 2 years ago
Thanks, @canpoyrazoglu
It's something I've known about since it was a bit late to try and mitigate it ... I will get around to refactoring the code at some point and hope I can resolve the layering/gfx issues with Safari by changing the way the card's backside is rendered.
I'll leave this open as inspiration!
https://stackoverflow.com/questions/36451688/css-card-flip-in-safari/36451979#36451979 I'm not on an Apple device to test, but does adding -webkit prefixes fix this? Hopefully it should be a case of throwing the CSS you have in something like https://autoprefixer.github.io/ and it magically working
It's (almost totally) fixed with the latest PR. See My comment with video demoing a small yet not super-important issue.
I just pushed another commit where I've basically fixed all the Safari bugs except one thing that is a pure engine-limit. https://github.com/simeydotme/pokemon-cards-css/commit/2ff2a5a9c17424c21842af9d881011c76cda9a5e
Safari was, for some reason, not handling image sizes the same as FF/Chrome when only a single value was provided. The resolution was to explicitly set the x & y for all background image sizes.
I think I've also improved the performance on Safari a little by setting the transform: translateZ on each layer, it seems Safari can optimise the rendering better... or soemthing?
live @ https://poke-holo.simey.me/
The effects look great!
However, on Safari 16.1 on Mac, it glitches and alternates rapidly between backside and frontside as I move the cursor:
https://user-images.githubusercontent.com/4348413/198997278-5e928e62-e594-4452-9670-97e6767462ac.mov
It occurs also when the card is expanded by tapping, so it's not isolated to thumbnails only.
On the same machine, Chrome and Firefox render perfectly.