Closed garyyo closed 2 years ago
It would appear this is a bug in COFHCore that is already fixed, but as of right now is not yet built and published on Curse.
CoFH Core 1.16.5-1.4.1.8 was released a few weeks ago - its release notes mention "Fixes an issue with Fluid Ingredients", and it does indeed appear to fix the problem, though it's possible it might have other side effects.
Found a way to solve problem #596 (crutch)
In 1.3 the blast chiller requires much more raw logic. This might be related to the other blast chiller issues seen in #250
In the script
kubejs/server_scripts/recipes.js
on line2413
where it defines the recipe there is no change between 1.2 and 1.3 (it doesnt look like that script changed at all), but on 1.2 it requires 1 mb, and on 1.3 it requires 1 bucket.