Open Shaanig01 opened 5 years ago
Ah, that's a unity setting. Not sure which one. Maybe try the unity forums? E.g. https://answers.unity.com/questions/1296294/how-to-keep-pixel-art-crisp-in-unity.html
There was a unity plugin floating around as well. Not sure if it's still working. https://blackflux.com/forums/viewtopic.php?f=9&t=49
You can always blow up the textures if you can't get Unity to play nicely. Just scale them to be really big.
thanks man! that was fast for anybody who's having the same problem,
I'm on version 1.8.24, and here is a post with the same problem, https://blackflux.com/forums/viewtopic.php?f=9&t=43 , a admin did post a fix but it's not working for me
When I import voxel models to blender I have to go to textures tab and to Image Sampling to uncheck Interpolation mode and change Filter to Box to get my textures working correctly. when I import to blender: https://imgur.com/a/t2ZQJnp after unchecking and changing filter to box: https://imgur.com/a/2a3K1Lk
but when I import to Unity, the Interpolation and filter doesn't apply and the textures looks awful: https://imgur.com/a/yTwyUEH tried (.fbx, .blend)
export settings:
P.S: I know how to keep things short and explain briefly, but idk how to do both :smiley: