simlu / voxelshop

This is the official repositiory for VoxelShop
https://blackflux.com/node/11
Apache License 2.0
350 stars 66 forks source link

From Blender To Unity #293

Open Shaanig01 opened 5 years ago

Shaanig01 commented 5 years ago

I'm on version 1.8.24, and here is a post with the same problem, https://blackflux.com/forums/viewtopic.php?f=9&t=43 , a admin did post a fix but it's not working for me

When I import voxel models to blender I have to go to textures tab and to Image Sampling to uncheck Interpolation mode and change Filter to Box to get my textures working correctly. when I import to blender: https://imgur.com/a/t2ZQJnp after unchecking and changing filter to box: https://imgur.com/a/2a3K1Lk

but when I import to Unity, the Interpolation and filter doesn't apply and the textures looks awful: https://imgur.com/a/yTwyUEH tried (.fbx, .blend)

export settings: my export settings

P.S: I know how to keep things short and explain briefly, but idk how to do both :smiley:

simlu commented 5 years ago

Ah, that's a unity setting. Not sure which one. Maybe try the unity forums? E.g. https://answers.unity.com/questions/1296294/how-to-keep-pixel-art-crisp-in-unity.html

There was a unity plugin floating around as well. Not sure if it's still working. https://blackflux.com/forums/viewtopic.php?f=9&t=49

You can always blow up the textures if you can't get Unity to play nicely. Just scale them to be really big.

Shaanig01 commented 5 years ago

thanks man! that was fast for anybody who's having the same problem,