Closed TLHeart closed 8 years ago
Ah I see. Good suggestion. I remember changing the glass table. I used it in bedrooms as a side table for beds. That was before I had your nice EndTable. The problem I had was that as a regular table it has the xml tag "gathering spot". So the colonists go into a bedtoom randomly and "relax socially" at these tables (1x1 table, so alone... very social... lol).
I see you build porches just like MidnightSnackGames on YouTube. I like his videos, too. :stuck_out_tongue_winking_eye:
Understand why you made the change... And yes I liked how the porches looked so I copied the idea. And that is why I rejected the idea of the colonists being able to eat at the end table.
To prevent the other colonist from entering a bedroom, there is the do not disturb mod, that the colonist forbid their doors when alone in their room.
After thinking about it, I will leave the glass table as a "a pretty piece of furniture" for now.
Good idea with the do not disturb mod. I might add that.
Don't know if you want the glass table to actually be usable as a table to eat at by the colonist. In its current def it is a pretty piece of furniture. Colonist will not gather at it or eat at it. I like the looks of the glass table, and have been building them on the porches of my houses, for the colonist to enjoy their morning meal at, but I had to change the def for that to happen.
I changed "ThingDef ParentName="FurnitureBase" defName GlassTableShort defName
to ThingDef ParentName="TableBase" defName GlassTableShort defName
Just a small change
Otherwise I had to use the modular table.
Screenshot of my present colony.