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simon-bourque
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OpenGameFramework
OpenGL Game Engine
MIT License
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Breakout game + related engine changes
#24
Gabbell
closed
3 years ago
0
Gabbell/fbo cache
#23
Gabbell
closed
5 years ago
0
Fix window client area being incorrect size
#22
simon-bourque
closed
5 years ago
0
Add coding conventions to repo
#21
simon-bourque
opened
6 years ago
0
Add logo
#20
simon-bourque
closed
6 years ago
0
Implement xml schema and update build tool
#19
simon-bourque
opened
6 years ago
0
#13 asserts
#18
simon-bourque
closed
6 years ago
2
Create FramebufferCache
#17
Gabbell
opened
6 years ago
3
Add cube map support to engine
#16
simon-bourque
opened
6 years ago
0
Create new readme
#15
simon-bourque
opened
6 years ago
0
#12 Refactor and switch to using std::align instead of previous funct…
#14
simon-bourque
closed
6 years ago
0
Finish implementing asserts
#13
simon-bourque
closed
6 years ago
1
Asserts cause a crash for x64 builds
#12
simon-bourque
closed
6 years ago
1
Refactor current math library and add support for 3D
#11
simon-bourque
opened
6 years ago
3
Update ISSUE_TEMPLATE.md
#10
simon-bourque
closed
6 years ago
12
Fix chunk rendering for Voxel Game
#9
simon-bourque
closed
6 years ago
0
Folder organization
#8
Gabbell
closed
6 years ago
0
Add python script to generate filters from folders
#7
simon-bourque
closed
6 years ago
0
Update resource management
#6
simon-bourque
closed
6 years ago
2
Merge 3d
#5
simon-bourque
closed
6 years ago
0
Merge work from game jam
#4
simon-bourque
closed
7 years ago
0
Inventory
#3
Gabbell
closed
7 years ago
0
Inventory
#2
Gabbell
closed
7 years ago
0
Simon
#1
simon-bourque
closed
7 years ago
0