simon50keda / ConverterPIXWrapper

Wrapper add-on to use ConverterPIX within the Blender and import SCS game models with ease.
GNU General Public License v3.0
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Error on import #9

Closed fillidiabolli closed 1 month ago

fillidiabolli commented 2 months ago

is there a work round for the following error "ConverterPIX crashed or encountered error! Standard output returned" Tried reinstalling blender and get the same error on numerous mods.

2sail2you commented 2 months ago

Same, The tool worked perfeclty since today, can't import any SCS Files. Getting the '' Crashed'' and ''Can't load TOBJ/DDS Files'' Tried reinstalling Blender too but didn't do anything. Is there any way to fix this issue? Thanks in advance ConverterPixError

tasnimulamin12 commented 2 months ago

Suddenly tools crash from today any solution?

ridhvvn commented 2 months ago

same error on blender 3.2, ets1.49 game files

PrincexBijoy commented 2 months ago

It says dds is corrupt ,🤢 Can't import any scs files.. crashed

Asif1177 commented 2 months ago

Dear glitc hub please fix this problm. My most important work is stoped for this kind of problm. Please fix it fast

V-Mourtos commented 2 months ago

I've been having the same issue for the last couple of days. I think files that use textures from the base game seem to have this issue.

felipedorea commented 2 months ago

I have a issue that i can´t import the Mercedes Actros 2014, all of another trucks works perfectly, but the mercedes appear this error: "ConverterPIX crashed or encountered error! Standard output returned" ... I tried all possibilities and nothing work. Im playing at 1.50 experimental Beta

Nirobislam01 commented 2 months ago

anyone have fix file for this problem?

Sadbeatz commented 2 months ago

I've been having the same issue since yesterday day.

arinalao commented 2 months ago

Screenshot_42 the same thing happened to me

020417 commented 2 months ago

Mesmo erro de todos aqui!

erro

small2998 commented 2 months ago

Hi. I'm experiencing the same issue here. Running ets2 1.49 files. It's was working well all along and suddenly showed up that issue.

simon50keda commented 2 months ago

This issue is most probably consequence of converter_pix update, I notified the author, so once he resolves it, I will let you all know.

small2998 commented 2 months ago

Hi. Please refer to the following link, as it seems that there is an issue with converter pix wrapper at the moment... https://youtu.be/fY4sVKlzPKI?si=jVDjd6QAFUPc2Z16

AmirMahdaviAM commented 2 months ago

Hi. Please refer to the following link, as it seems that there is an issue with converter pix wrapper at the moment... https://youtu.be/fY4sVKlzPKI?si=jVDjd6QAFUPc2Z16

No problem with wrapper, that video and forum topic solution are just hotfix for current situation with converter pix (Because wrapper update pix to last version on github and break everything, you can downgrade it manually for 1.49 and lower if you want, or wait until converter update and everything will be fine)

mwl4 commented 2 months ago

It should be fixed now.

Asif1177 commented 2 months ago

This issue is most probably consequence of converter_pix update, I notified the author, so once he resolves it, I will let you all know.

thanks men .its fix now

simon50keda commented 2 months ago

The issue should be fixed, if it's not, please reopen this issue.

simon50keda commented 2 months ago

@fillidiabolli I deleted duplicate thread that you created and reopened this old one, so please report the problem here again with the log attached, thx.

avengerx commented 2 months ago

I have fresh installed extension, blender 4.1.0, and I'm not reproducing this issue, at least.

Asif1177 commented 2 months ago

I have fresh installed extension, blender 4.1.0, and I'm not reproducing this issue, at least.

Blender 4.1 not support try 3.0

avengerx commented 2 months ago

3.6.11 (LTS) seems to be working better, at least.

Riipperino commented 1 month ago

2.92 still not working here 2790e07faa992cb01501c6ab3fabc879

Also just tested it on 3.6.11 (LTS) not working there

avengerx commented 1 month ago

@Riipperino I think you forgot to specify extra data files. try adding the game you're trying's base.scs file (ATS or ETS2). You'll see this in the import dialog: image As I just said in previous post, 3.6.11 worked like a charm.

felipedorea commented 1 month ago

Hi, im using blender 3.6.11 and have the same error, i specified extra files, base.scs and base_vehicle.scs cause i want to modify trucks, but i cant import any truck, all times occur this error, what can i be making wrong?

avengerx commented 1 month ago

@felipedorea if you have an error message that doesn't match the one in the beginning of this issue, why don't you create a new one? There must be an error or warning displaying in your logs. Without them it's pretty hard to tell what's wrong.

mwl4 commented 1 month ago

@Riipperino @felipedorea there are more "base" game archives now than just base.scs. You should add to extra archives: base.scs, base_share.scs, base_vehicle.scs at least. What I do is selecting all archives from game directory and add them as extra archives.

Cheers

felipedorea commented 1 month ago

@Riipperino @felipedorea there are more "base" game archives now than just base.scs. You should add to extra archives: base.scs, base_share.scs, base_vehicle.scs at least. What I do is selecting all archives from game directory and add them as extra archives.

Cheers

I tried it. Same error!

mwl4 commented 1 month ago

@felipedorea What model file you are trying to load? Give some reproduction steps.

felipedorea commented 1 month ago

First i extracted the base.scs, base_vehicle.scs, base_share.scs and def.scs with the scs extractor updated for 1.50 downloaded from scs modding tools website... I´m using blender 3.6.11 and i installed all dependencies, till here normal... But when i try to import any truck have this error... My steps was:

1 - set base.scs, base_vehicle.scs and base_share.scs to extra archives; 2 - click import; 3 - select volvo FH12 2016 - Truck that i want edit

This was my steps, and happen with any trucks, am i doing something wrong?

mwl4 commented 1 month ago

@felipedorea Do not use scs_extractor in this case at all. Just add base.scs, base_vehicle.scs and base_share.scs and other archives to extra archives: image click "Import SCS...", navigate to /vehicle/truck/volvo_fh16_2012, select truck.pmg, click Ok, here is what you should get: image

ETS2 game archives do not contain "FH12 2016 - Truck", do you import some game modification?

felipedorea commented 1 month ago

Yeah, it´s this FH16 2012, i mistaken the correct name kkk sorry, but it´s exactly this truck! Ty for help, i will try it.

felipedorea commented 1 month ago

@felipedorea Do not use scs_extractor in this case at all. Just add base.scs, base_vehicle.scs and base_share.scs and other archives to extra archives: image click "Import SCS...", navigate to /vehicle/truck/volvo_fh16_2012, select truck.pmg, click Ok, here is what you should get: image

ETS2 game archives do not contain "FH12 2016 - Truck", do you import some game modification?

My feedback: I followed your tips and worked perfectly, ty so much for help. 😀

StodgierMist commented 5 days ago

Hello! It seems like this post have been solved on May, but im still getting this problem even after updating all my scs plugins, tried another version, or even add base.scs, base_vehicle.scs and base_share.scs and other archives to extra archives, but i still keep getting this! (And this was not happening before 1.50, it worked perfectly before the update!) image

StodgierMist commented 2 days ago

I updated my plugins again, and i still get the error! image

avengerx commented 2 days ago

Hello @StodgierMist!

It looks like your output sample is not reflecting the intial issue here. Notice how the other reports' first error line says "file is corrupted" which is not the case in your scenario. I believe you'd better off creating a new issue if you want help.

Your error also points to .tobj files, and says "unable to mstat", it really looks like the problem is coming from another "layer" of the input files and something completely different will need to be done in order to fix the problem (either in your end, or in the tools' end, that's what's left unanswered).

Notice you are required to use tools versions matching the current version of the game (thus base files) you have installed, or you're bound to get a myriad of errors that are simply out of scope to be fixed -- another reason to open a new issue, so your report becomes actually helpful for other people having the same issue.

StodgierMist commented 2 days ago

Hi! Thank you! I didnt notice the fact that in the initial issue says "file is corrupted", but the thing i did match was that this was not happening before 1.50, and now i cant really import mods, i did update my tools, being those the SCS Blender Tools addon, and ConverterPIXWrapper addon. I will create a new issue!

mwl4 commented 1 day ago

@StodgierMist

First of all, always add base.scs and other archives as base in blender. That way you will avoid issues like "Unable to mstat file".

Secondly, the main issue is this: image these 5 lines of warnings/errors are generated only because /dmgs/dbmx/irizar/i8/mago/texturas/skins/14m/skin30.dds cannot be open, because most likely it does not exist. Check your modification files.

StodgierMist commented 1 hour ago

@mwl4 I did add those archives as base in blender, and the skin files should exist because i didnt had any problem before 1.50, or maybe after 1.50 it breaks if the file doesnt exist? Im not sure, as i said before, i could import the file with no problem! And the texture does exist, because as said before, i could import the model with ease and with no errors, i even have pictures of the model. The reason i want to import again the mod is because i want to re-try another way of filling some holes of parts that im editing to convert it to the Efficient version of it. Here are some ofthe pics of when i imported the model before 1.50 image image And now, after 1.50, i just cant import it! Here is a pic using all the base files added image