Closed chervias closed 1 month ago
Sorry I missed this -- I agree with @ykyohei .
In the pointing matrix, P.sight
holds the rotation from focal plane coordinates to celestial/map coordinates. That's general for any P
, so it is possible to construct a stand-alone function that modifies P
to include wobble (P.sight = P.sight * deflq
). Putting such a function in pointing_model.py makes sense to me.
Thanks for trying to get this into sotodlib!
The wobble correction will go in the pointing model, but in the meantime, we can have it here for making drone maps. Code by @ykyohei.