Open itziakos opened 9 years ago
VertexArrayObjects? requires hardware support though...
We spoke with the mayavi team. The idea is that if we are using VTKGlyph (and it appears we are) then we need to upgrade to vtk7 to have a VBO implementation out of the box. This will give an automatic performance boost for representation of those entities, and all the graphic card interaction hidden from us.
Using the 3D glyph for each point in the containers uses to much memory and makes processing and interaction very slow.