Closed Evonos closed 1 year ago
Another error
Exception in Verse.AI.ThinkNode_Priority.TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Inventory.Loadout+<>c.2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable
1[T] source, System.Func`2[T,TResult] predicate) [0x00039] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Inventory.ThinkNode_LoadoutRealisation+<>cDisplayClass15_0.1[TSource].ToList () [0x0001b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable
1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Inventory.ThinkNode_LoadoutRealisation.SatisfyLoadoutClothingJob (Verse.Pawn pawn, Inventory.Loadout loadout) [0x00042] in <0bfa006d372c4ef89843ba7d4d4f8227>:0
at Inventory.ThinkNode_LoadoutRealisation.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000db] in <0bfa006d372c4ef89843ba7d4d4f8227>:0
at Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000a2] in <1782cb69665b4d3abcdadb97df9ae541>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00025] in <1782cb69665b4d3abcdadb97df9ae541>:0
1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable
1 instructions, MethodBase original)This can get closed , i drafted all pawns , stripped them manually of all items , made new loadouts and deleted the old ones , then i let them fullfill the loadout and the errors are gone ( for now)
I think your actual issue may be
Attempting to load values from save file and inside xmlnode System.Xml.XmlElement
Not loading a save game (exception caught)
Attempting to load values from save file and inside xmlnode System.Xml.XmlElement
Not loading a save game (exception caught)
The prior issue I assumed was related to mods being removed (but otherwise the game loading correctly). These errors look like the game is flat not loading correctly.
If the internal state of the mod is not loaded correctly, any number of things could go wrong, and this would happen each time you load, and there isn't much I can do on my side.
Exception in Verse.AI.ThinkNode_Priority.TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object at Inventory.Loadout+<>c.b27_0 (Inventory.Tag t) [0x00000] in <0bfa006d372c4ef89843ba7d4d4f8227>:0
at System.Linq.Enumerable+SelectManySingleSelectorIteratorb__0 (RimWorld.Apparel app) [0x00018] in <0bfa006d372c4ef89843ba7d4d4f8227>:0
at System.Linq.Enumerable+WhereEnumerableIterator
2[TSource,TResult].MoveNext () [0x00051] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable
1[T] source, System.Func`2[T,TResult] predicate) [0x00039] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Inventory.ThinkNode_LoadoutRealisation+<>cDisplayClass15_0.1[TSource].ToList () [0x0001b] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable
1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at Inventory.ThinkNode_LoadoutRealisation.SatisfyLoadoutClothingJob (Verse.Pawn pawn, Inventory.Loadout loadout) [0x00042] in <0bfa006d372c4ef89843ba7d4d4f8227>:0 at Inventory.ThinkNode_LoadoutRealisation.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000db] in <0bfa006d372c4ef89843ba7d4d4f8227>:0 at Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000a2] in <1782cb69665b4d3abcdadb97df9ae541>:0 at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00025] in <1782cb69665b4d3abcdadb97df9ae541>:01 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable
1 instructions, MethodBase original)log https://gist.github.com/92174326dbfc4f3b0785fa2fb3dbe282
Because it mentions also VFE pirates here https://i.imgur.com/pO3lHAQ.png
it might be that your mod gets confused with the Warcaskets ? or pawns equipped with warcaskets ?