Closed Rakergrim closed 1 year ago
This too happened to my pawn that was bought back from ransom event after being kidnapped. After opening loadout window for this pawn it also throws the same "Exception filling window for Inventory.Dialog_LoadoutEditor: System.NullReferenceException: Object reference not set to an instance of an object" error that is in logs above.
Should be fixed in https://github.com/simplyWiri/Loadout-Compositing/pull/76, please let me know if this occurs again!
I have an issue where one of my pawns has no options for adjusting their loadout, meanwhile all other pawns are working fine. This happened mid-game on a pawn that worked fine beforehand. Restarting the game did not fix the issue.
I have uploaded screenshots showing the pawn that is not working and a screenshot of a pawn that its.
Here are my logs: https://gist.github.com/4f29e528f80028d1413cfb0ad9749c1a