simplyWiri / Loadout-Compositing

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Bug: No loadout options for a single pawn #68

Closed Rakergrim closed 1 year ago

Rakergrim commented 1 year ago

I have an issue where one of my pawns has no options for adjusting their loadout, meanwhile all other pawns are working fine. This happened mid-game on a pawn that worked fine beforehand. Restarting the game did not fix the issue.

I have uploaded screenshots showing the pawn that is not working and a screenshot of a pawn that its.

Here are my logs: https://gist.github.com/4f29e528f80028d1413cfb0ad9749c1a

Screenshot 2022-12-16 173509 Screenshot 2022-12-16 173450

Luneyl commented 1 year ago

This too happened to my pawn that was bought back from ransom event after being kidnapped. After opening loadout window for this pawn it also throws the same "Exception filling window for Inventory.Dialog_LoadoutEditor: System.NullReferenceException: Object reference not set to an instance of an object" error that is in logs above.

simplyWiri commented 1 year ago

Should be fixed in https://github.com/simplyWiri/Loadout-Compositing/pull/76, please let me know if this occurs again!