Open GoogleCodeExporter opened 9 years ago
In
https://code.google.com/p/slimdx/source/browse/trunk/samples/Direct3D10/WpfSampl
e10/D3DImageSlimDX.cs
changing
using (Surface Surface = SharedTexture.GetSurfaceLevel(0))
to
Surface Surface = SharedTexture.GetSurfaceLevel(0)
(i.e. not Disposing the ancillary(?) surface object) seems to fix this.
Original comment by petsu...@gmail.com
on 6 Aug 2013 at 1:28
Original issue reported on code.google.com by
petsu...@gmail.com
on 6 Aug 2013 at 11:58