Closed jacob1 closed 11 years ago
The snapshot one happens at this line: snap->WirelessData.insert(snap->WirelessData.begin(), &wireless[0][0], &wireless[CHANNELS-1][2-1]);. I can't tell why.
I think this: 5274a84 might have fixed it. It never crashes anymore
The game crashes when I draw something and a history snapshot is created. Clicking continue will ignore the error, sometimes I have to press it twice.
It also might crash when I ignore a notification, but i'm not completely sure yet. Clicking continue will ignore this too.I don't have any new information, i'm just reporting this now in an issue. I mentioned these a while ago on irc. The errors were both corruption of the heap.