It would be nice if users could control the camera with TrackballControls.
Acceptance Criteria
Users can navigate in 3D and look straight up and down the same as they look any other direction, instead of rotating around the pole.
Details
The current camera controls OrbitControls is generally better for scenes that look like the real world where "up" is clearly defined. Also maybe a bit easier to understand for novice users, a little harder to get lost perhaps. But TrackballControls is much more useful for totally free rotation.
Use Case
It would be nice if users could control the camera with TrackballControls.
Acceptance Criteria
Users can navigate in 3D and look straight up and down the same as they look any other direction, instead of rotating around the pole.
Details
The current camera controls OrbitControls is generally better for scenes that look like the real world where "up" is clearly defined. Also maybe a bit easier to understand for novice users, a little harder to get lost perhaps. But TrackballControls is much more useful for totally free rotation.