As a user visualizing agents with either mesh or PDB files, I want to be able to control how the mesh or PDB files are scaled and translated relative to each agent instance's transform so that I can accurately visualize geometry files without having to manually edit them first.
Acceptance Criteria
Users can provide additional data about how to scale or translate geometry, and the viewer uses that information to render geometry.
Details
This requires additions to input data in simulariumIO, and then requires the viewer to consume the additional fields and use them during render.
Use Case
As a user visualizing agents with either mesh or PDB files, I want to be able to control how the mesh or PDB files are scaled and translated relative to each agent instance's transform so that I can accurately visualize geometry files without having to manually edit them first.
Acceptance Criteria
Users can provide additional data about how to scale or translate geometry, and the viewer uses that information to render geometry.
Details
This requires additions to input data in simulariumIO, and then requires the viewer to consume the additional fields and use them during render.