shaman="Shaman_Elemental_T18M"
level=100
race=dwarf
role=spell
position=back
professions=blacksmithing=600/engineering=600
talents=0001011
glyphs=chain_lightning,spiritwalkers_focus
spec=elemental
# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely
highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action
lists.
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask,type=greater_draenic_intellect_flask
actions.precombat+=/food,type=salty_squid_roll
actions.precombat+=/lightning_shield,if=!buff.lightning_shield.up
# Snapshot raid buffed stats before combat begins and pre-potting is done.
actions.precombat+=/snapshot_stats
actions.precombat+=/potion,name=draenic_intellect
# Executed every time the actor is available.
actions=wind_shear
# Bloodlust casting behavior mirrors the simulator settings for proxy bloodlust. See
options 'bloodlust_percent', and 'bloodlust_time'.
actions+=/bloodlust,if=target.health.pct<25|time>0.500
actions+=/use_item,name=nithramus_the_allseer
# In-combat potion is preferentially linked to Ascendance, unless combat will end shortly
actions+=/potion,name=draenic_intellect,if=buff.ascendance.up|target.time_to_die<=30
actions+=/berserking,if=!buff.bloodlust.up&!buff.elemental_mastery.up&(set_bonus.tier15_4pc_caster=1|(buff.ascendance.cooldown_remains=0&(dot.flame_shock.remains>buff.ascendance.duration|level<87)))
actions+=/blood_fury,if=buff.bloodlust.up|buff.ascendance.up|((cooldown.ascendance.remains>10|level<87)&cooldown.fire_elemental_totem.remains>10)
actions+=/arcane_torrent
actions+=/elemental_mastery,if=action.lava_burst.cast_time>=1.2
actions+=/ancestral_swiftness,if=!buff.ascendance.up
actions+=/storm_elemental_totem
actions+=/fire_elemental_totem,if=!active
actions+=/ascendance,if=spell_targets.chain_lightning>1|(dot.flame_shock.remains>buff.ascendance.duration&(target.time_to_die<20|buff.bloodlust.up|time>=60)&cooldown.lava_burst.remains>0)
actions+=/liquid_magma,if=pet.searing_totem.remains>=15|pet.fire_elemental_totem.remains>=15
# On multiple enemies, the priority follows the 'aoe' action list.
actions+=/call_action_list,name=aoe,if=spell_targets.chain_lightning>(2+t18_class_trinket)
# If one or two enemies, priority follows the 'single' action list.
actions+=/call_action_list,name=single
# Single target action priority list
actions.single=unleash_flame,moving=1
actions.single+=/spiritwalkers_grace,moving=1,if=buff.ascendance.up
actions.single+=/earth_shock,if=buff.lightning_shield.react=buff.lightning_shield.max_stack
actions.single+=/flame_shock,cycle_targets=1,if=(talent.elemental_fusion.enabled&buff.elemental_fusion.stack=2&buff.unleash_flame.up&dot.flame_shock.remains<(dot.flame_shock.duration*(0.3+t18_class_trinket*(0.48+talent.unleashed_fury.enabled*0.22))))
actions.single+=/lava_burst,if=dot.flame_shock.remains>cast_time&(buff.ascendance.up|cooldown_react)
actions.single+=/earth_shock,if=(set_bonus.tier17_4pc&buff.lightning_shield.react>=12&!buff.lava_surge.up)|(!set_bonus.tier17_4pc&buff.lightning_shield.react>15)
actions.single+=/flame_shock,cycle_targets=1,if=dot.flame_shock.remains<=(dot.flame_shock.duration*0.3)
actions.single+=/elemental_blast
# After the initial Ascendance, use Flame Shock pre-emptively just before Ascendance
to guarantee Flame Shock staying up for the full duration of the Ascendance buff
actions.single+=/flame_shock,if=time>60&remains<=buff.ascendance.duration&cooldown.ascendance.remains+buff.ascendance.duration<duration
# Keep Searing Totem up, unless Fire Elemental Totem is coming off cooldown in the
next 20 seconds
actions.single+=/searing_totem,if=(!talent.liquid_magma.enabled&(!totem.fire.active|(pet.searing_totem.remains<=10&!pet.fire_elemental_totem.active&talent.unleashed_fury.enabled)))|(talent.liquid_magma.enabled&pet.searing_totem.remains<=20&!pet.fire_elemental_totem.active&!buff.liquid_magma.up)
actions.single+=/unleash_flame,if=talent.unleashed_fury.enabled&!buff.ascendance.up|(talent.elemental_fusion.enabled&buff.elemental_fusion.stack=2&(dot.flame_shock.remains)<(dot.flame_shock.duration*(0.3+t18_class_trinket*(0.48+talent.unleashed_fury.enabled*0.22)))&cooldown.flame_shock.remains<gcd)
actions.single+=/spiritwalkers_grace,moving=1,if=((talent.elemental_blast.enabled&cooldown.elemental_blast.remains=0)|(cooldown.lava_burst.remains=0&!buff.lava_surge.react))&cooldown.ascendance.remains>cooldown.spiritwalkers_grace.remains
actions.single+=/earthquake,cycle_targets=1,if=buff.enhanced_chain_lightning.up
actions.single+=/chain_lightning,if=spell_targets.chain_lightning>=2
actions.single+=/lightning_bolt
actions.single+=/earth_shock,moving=1
actions.single+=/searing_totem,if=(!totem.fire.active|(pet.searing_totem.remains<=40&!pet.fire_elemental_totem.active))
# Multi target action priority list
actions.aoe=earthquake,cycle_targets=1,if=buff.enhanced_chain_lightning.up
actions.aoe+=/lava_beam
actions.aoe+=/earth_shock,if=buff.lightning_shield.react=buff.lightning_shield.max_stack
actions.aoe+=/searing_totem,if=(!talent.liquid_magma.enabled&!totem.fire.active)|(talent.liquid_magma.enabled&pet.searing_totem.remains<=20&!pet.fire_elemental_totem.active&!buff.liquid_magma.up)
actions.aoe+=/chain_lightning,if=spell_targets.chain_lightning>=2
actions.aoe+=/lightning_bolt
head=sinister_felborne_helmet,id=124295,bonus_id=567
neck=choker_of_forbidden_indulgence,id=124391,bonus_id=567,enchant=gift_of_multistrike
shoulders=pauldrons_of_the_living_mountain,id=124308,bonus_id=567
back=cloak_of_hideous_unity,id=124138,bonus_id=567,enchant=gift_of_multistrike
chest=robe_of_the_living_mountain,id=124303,bonus_id=567
wrists=bracers_of_fel_empowerment,id=124314,bonus_id=567
hands=gauntlets_of_the_living_mountain,id=124293,bonus_id=567
waist=cursed_demonchain_belt,id=124311,bonus_id=567
legs=leggings_of_the_living_mountain,id=124302,bonus_id=567
feet=spiked_throatcrusher_boots,id=124287,bonus_id=567
finger1=nithramus_the_allseer,id=124635,enchant=gift_of_multistrike
finger2=seal_of_the_traitorous_councilor,id=124191,bonus_id=567,enchant=gift_of_multistrike
trinket1=core_of_the_primal_elements,id=124521,bonus_id=567
trinket2=unblinking_gaze_of_sethe,id=124229,bonus_id=567
main_hand=gavel_of_the_eredar,id=124372,bonus_id=567,enchant=mark_of_the_frostwolf
off_hand=fallen_defender_of_argus,id=124355,bonus_id=567
# Gear Summary
# gear_ilvl=728.75
# gear_stamina=6111
# gear_intellect=4599
# gear_spell_power=2544
# gear_crit_rating=1375
# gear_haste_rating=1424
# gear_mastery_rating=618
# gear_multistrike_rating=2137
# gear_versatility_rating=130
# gear_armor=2506
# set_bonus=tier18_2pc=1
# set_bonus=tier18_4pc=1
Originally reported on Google Code with ID 2608
Reported by
binkenstein
on 2015-07-30 23:10:14