simulationcraft / simc

Simulationcraft engine/GUI
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Stats weighting : arpen weighting when capped #310

Closed navv1234 closed 9 years ago

navv1234 commented 9 years ago

Originally reported on Google Code with ID 311

Hello and thanks for you hard work on Simcraft, it proved to be a very valuable tool.

* Problem and reproduction : 
Import an arpen-capped warrior. Make simulation craft compute stats weighting. The
resulting weighting for arpen is 0. 

* Solution : 
Arpen should be dealt with in the same way hit and expertise are : when the character
is capped and simcraft is computing stats weighting, evaluate the arpen benefit by
substracting 100 points to arpen rather than adding them. I.e., let dps() be the mathematical
function for the dps, do "gain = base_dps / dps(arpen - 100)" rather than "gain = dps(arpen
+ 100) / base_dps".

Thanks in advance, 
Regards.

Brakchall (EU-Eitrigg)

Reported by DonQuiche on 2010-06-23 09:58:12

navv1234 commented 9 years ago
To get the desired behavior, put the following in the Overrides tab:

scale_armor_penetration_rating=-150

In the future I will probably expose more controls in the GUI itself for this.....

Reported by natehieter on 2010-06-27 12:34:41

navv1234 commented 9 years ago
Thanks for the quick answer. I'm sorry I didn't find this setting before, it opens a
lot of possibilities. :)

Reported by DonQuiche on 2010-06-30 15:14:29

navv1234 commented 9 years ago
Possible with overrides like Nate posted that are documented in Examples.simc

Reported by swbusche on 2010-10-15 16:06:58