Closed navv1234 closed 9 years ago
Thanks, I'll try and get to this between panels on Blizzcon this weekend.
Reported by swbusche
on 2011-10-21 17:43:22
Accepted
This issue was closed by revision r10012.
Reported by swbusche
on 2011-10-22 04:11:25
Fixed
Hello, I just downloaded this fix from subversion and I found a few things...
1.) It's proccing from Demoralizing Roar. I ran the log file, see below...
0.00 [[TOONNAME]] demoralizing_roar hits Fluffy_Pillow for 0 physical damage (crit)
0.00 [[TOONNAME]] gains 0.00 (0.00) health from lotp_health (0.00/0.00)
0.00 [[TOONNAME]] gains 0.00 (0.00) mana from lotp_mana (0.00/0.00)
0.00 [[TOONNAME]] gains 5.00 (5.00) rage from primal_fury (10.00/100.00)
...
151.63 [[TOONNAME]] demoralizing_roar hits Fluffy_Pillow for 0 physical damage (crit)
151.63 [[TOONNAME]] gains 0.00 (0.00) health from lotp_health (-5092200.00/0.00)
151.63 [[TOONNAME]] gains 0.00 (0.00) mana from lotp_mana (0.00/0.00)
151.63 [[TOONNAME]] gains 5.00 (5.00) rage from primal_fury (95.00/100.00)
For that matter I'm pretty sure 'Primal Fury' shouldn't proc from that either.
I also found another irregularity. It doesn't seem to be bringing back any health
or mana. See below...
28.24 [[TOONNAME]] maul hits Fluffy_Pillow for 82 physical damage (crit)
28.24 [[TOONNAME]] gains 0.00 (0.00) health from lotp_health (-787200.00/0.00)
28.24 [[TOONNAME]] gains 0.00 (0.00) mana from lotp_mana (0.00/0.00)
28.24 [[TOONNAME]] gains 5.00 (5.00) rage from primal_fury (75.00/100.00)
Reported by lightfoot
on 2011-10-22 13:19:58
You can disregard the not bringing back any health or mana one. That's coming if I
run a toon that is under lvl 60, and that seems to be another bug altogether. Now
those toons show no health/mana whatsoever. However, under 4.2.2-2 they showed it
fine.
Reported by lightfoot
on 2011-10-22 14:31:43
I have a fix for the first part. Why it's not returning any health/mana for the second
is because you have negative health and 0 mana. How that happens, I have no clue.
Reported by swbusche
on 2011-10-22 14:53:10
Part 2 should look more like this:
2.10 Druid_Tank thrash hits Fluffy_Pillow for 7586 bleed damage (crit)
2.10 Druid_Tank gains 5980.92 (5980.92) health from lotp_health (149330.12/149523.00)
2.10 Druid_Tank gains 0.00 (2097.27) mana from lotp_mana (26215.90/26215.90)
2.10 Druid_Tank gains 5.00 (5.00) rage from primal_fury (15.18/100.00)
Reported by swbusche
on 2011-10-22 14:54:39
I have my fix in SVN, if you're still getting the weird negative health and zero mana
gains, attach your profile please.
Reported by swbusche
on 2011-10-22 15:06:30
I know how I did it, it was my own dumb mistake. I was feeding in a race that wasn't
a value. I had [[TOONRACE]] in my file to be replaced and I wasn't replacing it.
So it was feeding in a bogus race and not setting up my stats correctly.
A little background, I'm writing a wrapper program for SimC that will go through all
the dungeons and level a guild and be a little silly. Just a crazy idea I had to simulate
a group of players almost from the beginning. It's a blast so far to put together,
but it's making me test lvl 20-85 from the players and test every ability. So that's
where I'm running across some of these. Sorry for the confusion for letting my own
mistake slip in on the "health/mana return" one there.
Reported by lightfoot
on 2011-10-22 15:09:33
We don't have any base stats/mana/health values for lower levels, so if you want to
sim anything you'd have to get those numbers ( ingame naked, calculating out all the
bonuses ) and feed them to the sc_const_data.inc file.
That's also the reason why you aren't seeing some resource info for them right now,
because resources with a base value equal to zero are filtered out in some report sections.
Reported by philoptik
on 2011-10-23 16:25:55
Originally reported on Google Code with ID 913
Reported by
lightfoot
on 2011-10-21 16:27:45