Closed NotThisJin closed 3 years ago
I don't encourage modding games where the devs specifically don't want anyone modding it, sorry.
In general, UE supports either legacy input or the new input system, which should be all games. Assuming the base unity libraries for the game were unstripped it should work fine.
Update: looks like I should've tested 3.0 with the new input system, it does indeed need a fix. Will leave this open while I figure it out but I renamed it since it isn't exclusive to that game.
Fixed and working again, but it seems there are Unhollower-related errors in IL2CPP with the InputSystem types, making it impossible to read the current mouse position value. Everything else apart from resize and drag seems to work fine though.
Currently, phasmophobia has no actual inputkeys but it seems you guys have the "waspressedthisframe" and thats the only way that you can use the inputkeys. Im having trouble fixing the files to work with phasmophobia. I dont know if you guys might fix it in the future or ill just keep trying.