Closed gibbed closed 3 years ago
Game issue occurs on: Cozy Grove, 1.5.2
UnityExplorer version: UnityExplorer.MelonLoader.Il2Cpp, 3.3.10
Description of issue: exception on startup, seems to break all input on main menu.
Unity log link: https://gist.github.com/gibbed/a4007e9c20c0fe929a77a06760be8549
Mod Loader log link: https://gist.github.com/gibbed/cf130789538f3a7ef6670973f2ba5f4a
https://github.com/sinai-dev/UnityExplorer/blob/3628f3db31cf05f3c95e770ed725d98fc9148d89/src/Core/Input/InputSystem.cs#L171
Don't know enough about MelonLoader internals to know what the heck is happening here. Possibly asset needs an explicit cast to the assetType type?
asset
assetType
Hmm true, I only tested it on Mono, I probably do need to cast that there. Hopefully can fix this shortly.
Fixed, thanks for the report https://github.com/sinai-dev/UnityExplorer/releases/tag/3.3.11
Game issue occurs on: Cozy Grove, 1.5.2
UnityExplorer version: UnityExplorer.MelonLoader.Il2Cpp, 3.3.10
Description of issue: exception on startup, seems to break all input on main menu.
Unity log link: https://gist.github.com/gibbed/a4007e9c20c0fe929a77a06760be8549
Mod Loader log link: https://gist.github.com/gibbed/cf130789538f3a7ef6670973f2ba5f4a
https://github.com/sinai-dev/UnityExplorer/blob/3628f3db31cf05f3c95e770ed725d98fc9148d89/src/Core/Input/InputSystem.cs#L171
Don't know enough about MelonLoader internals to know what the heck is happening here. Possibly
asset
needs an explicit cast to theassetType
type?