At least in 'asphyxia' and 'asphyxia2' UF layouts there is a typo in maxHolyPower variable: around lines 310-314 it is written as maxHolypower, which causes LUA errors:
local maxHolyPower
if( S.level == MAX_PLAYER_LEVEL ) then
maxHolypower = 5
else
maxHolyPower = 3
end
At least in 'asphyxia' and 'asphyxia2' UF layouts there is a typo in
maxHolyPower
variable: around lines 310-314 it is written asmaxHolypower
, which causes LUA errors: